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Chaos Trail
Focusing on story and Immersion, I designed a car game where the player would have to race across an apocalyptic wasteland from settlement to settlement delivering the only currency that matters now, data.
What I did:
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2D concepts
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Script Dialogue
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Story
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Storyboards
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Gameplay and UI Scamps
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Functional Prototype
Prototype Available on Itch.io:
Chaos Trail
Horror at Harold Hall
A game I made in my first year of uni, semester 2. We had to make a simple game using flash, my idea was a point and click game (sort of) with a simple story which the player would go around a manor killing monsters and reading notes to uncover the sinister story of the place.
Horror at Harold Hall
Ketsueki Bridge
Short FPS focused on showcasing my environment art skills, immersive diegetic FPS hud, and atmospheric environment.
Ketsueki Bridge
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